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back file: support-counters/RekSai.dat
plays:SUPP JG
Rek'Sai

Support Champions

Rek'Sai

Tier B+ Carry MeleeAD/APAuto-attackerEarly strength:Strong

Blind pick · GoodFlexpick. Versatile playstyle.

AgencyCarryDifficulty
No guide yet

// Strengths

  • Vision tools (b-q + passive vision + clears wards fast)
  • Good roam potential
  • Strong early skirmishing

// Weaknesses

  • Telegraphed engage
  • Not much CC for peel (bad with hyper carries)
  • Weak from behind
  • Suffers vs most enchanters/disengage
  • Falls off late-game

// How to play the matchup

  • Burst her on her engage (because she is squishier and it is telegraphed)
  • Cancel her engage (e tunnel CD is long)
  • Stand still in bushes etc (to counter tremor sense)
  • Contest vision heavily
  • Avoid grouping together (to deny her a multi-knock-up)
  • Don’t force fights early (she is early skewed)

// More info

  • 3 different builds: AP (Poke); Tank (Standard); Carry (HoB)

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