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back file: jungle-synergy/Karthus.dat
plays:ADC JG
Karthus

Jungle Synergy

Karthus

RangedAP Immobile Early:WeakPathing:Full ClearSynergy:Engage
No guide yet

// What support this jungler wants

  • ›Wants an engage / tank support (e.g. Rell, Alistar, Rakan) to lock targets and start fights so Karthus can follow up with damage.
  • ›Look for hard CC to set up ganks and dives.
  • ›A pure enchanter leaves Karthus without anyone to make a play with.

// Vision / cover level 1

  • ›Start warding trinket 100%. Defensive vision level 1 in your jungle entrance at the start of the game to avoid early invades.

// General gameplan

  • ›Karthus has to full clear. If Karthus doesn't get punished early game you are HARD winning.

// Important info

  • ›Karthus loves voidgrubs. Don't overforce plays in general. Slow game, play for his farm

// want this dialed into your games? book a VOD review and we'll fix the habits costing you LP.

[ See_Coaching ]